MULTIMEDIA PEMBELAJARAN INTERNET DASAR DAN LANJUTAN UNTUK E-LEARNING LKP PALCOMTECH PALEMBANG

Yasermi Syahrul, Ongki Anggara

Abstract


LKP PalComTech Kilkenny is currently learning-based systems have implemented e-Learning to support activities by teachers (instructor) teaching for students/learning-based system i. e-learning being used has some drawbacks, among them: the learning materials used in e-learning is still using text, so the lack of interest of the students to open the subject matter. Therefore, to improve the quality of learning is more effective, fun, and easy to understand, then the learning materials are needed in the form of a video.

The process of making learning materials in using multiple stages namely observation, interviews, and the study of literature. Then continue to use the method of the life cycle of the development of Multimedia (MDLC) which consists of six stages: concept, design, collect content material, Assembly, testing, and distribution. Based on the results of the testing method using alpha obtained the conclusion that learning materials producing video animations, dubing backsound music, and with criteria that can be used in helping students in the process of learning activities.

References


DAFTAR PUSTAKA

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Pratama, Wahyu. 2014. Game Adventure Misteri Kotak Pandora. Jurnal Telematika Vol. 7 No.2. Hal: 13-31.

Purwanto, Agus, dan Hanief, Shofwan. 2016. Multimedia Pembelajaran Bahasa Indonesia Untuk Mahasiswa Berbasis Animasi. Seminar Nasional Teknologi Informasi dan Multimedia 2016. ISSN: 2302-3805. Hal: 13-18.


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