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Perancangan Animasi 2D “Robek” Sebagai Media Edukasi Tentang Bakat dan Minat Anak


 
Dublin Core PKP Metadata Items Metadata for this Document
 
1. Title Title of document Perancangan Animasi 2D “Robek” Sebagai Media Edukasi Tentang Bakat dan Minat Anak
 
2. Creator Author's name, affiliation, country Riky Taufik Afif; Telkom University; Indonesia
 
2. Creator Author's name, affiliation, country Muhammad Ihsan Nuruddin; Telkom University; Indonesia
 
2. Creator Author's name, affiliation, country Rully Sumarlin; Telkom University; Indonesia
 
3. Subject Discipline(s)
 
3. Subject Keyword(s) Animasi, Bakat, Edukasi, Minat
 
4. Description Abstract

An important aspect of every person's life is talent and interest. They not only determine what makes a person unique, but also play an important role in personal development, success, and happiness. If someone lives life according to their interests and talents, they tend to be happier and more fulfilled, and this can help them live a better life overall. If someone has strong talents and interests, then that person can choose the educational program or major that best suits their interests. When we can choose or determine a field that suits our talents and interests, our chances of success in that field are very high. Therefore, this research will discuss the importance of talent and interest in children. In this research the author used qualitative methods. Seeing the many phenomena of majors at college level, it turns out that students are confused about their choices, many of them follow their friends' choices or even their parents' choices. This 2D animation "Robek" shows the story of a child named Ojan whose drawing talent was initially not supported by his parents, but his parents were wrong because their child's talent was useful for many people. This "Robek" animation was made using the frame by frame technique where the animation is made by draw one by one in each frame and then put them together so that a movement occurs which is called animation

 
5. Publisher Organizing agency, location Institut Seni Indonesia Yogyakarta
 
6. Contributor Sponsor(s) Telkom University
 
7. Date (YYYY-MM-DD) 2025-04-23
 
8. Type Status & genre Peer-reviewed Article
 
8. Type Type
 
9. Format File format PDF (Bahasa Indonesia)
 
10. Identifier Uniform Resource Identifier https://journal.isi.ac.id/index.php/jags/article/view/11088
 
10. Identifier Digital Object Identifier (DOI) https://doi.org/10.24821/jags.v11i1.11088
 
11. Source Title; vol., no. (year) Journal of Animation and Games Studies; Vol 11, No 1 (2025): April 2025
 
12. Language English=en id
 
13. Relation Supp. Files
 
14. Coverage Geo-spatial location, chronological period, research sample (gender, age, etc.)
 
15. Rights Copyright and permissions Copyright (c) 2025 Riky Taufik Afif, Muhammad Ihsan Nuruddin, Rully Sumarlin
Creative Commons License
This work is licensed under a Creative Commons Attribution 4.0 International License.