Eksplorasi Tana Toraja Dalam Media Game Digital Genre Puzzle

Diajeng Fitri Aulia Niza, Samuel Gandang Gunanto, Andri Nur Patrio


Lost in Toraja game is an educational game with adventure-puzzle genre. The main character is Orion, who explores Tana  Toraja,  South Celebes, one of local area  in Indonesia. Orion is a character from West Java, and his intention to Tana Toraja is looking for her missing sister when she’s on her trip there.

Lost in Toraja has a playtime around 30-45 minutes. The player will become a main character, who enter the game area, and they have to find the way out. Each area has several puzzle that player has to solved. The game was made using digital technique in Unity game engine, and will be build in Android platform and Windows platform.

The game’s intention is to spread Tana Toraja culture among Indonesian’s citizen itself, even into foreign country. Game is a pleasing media to have fun and leart at once.

Keywords: Game, Adventure-Puzzle, 2D, Education, Tana Toraja

Full Text:



Buku :

Dille, Flint, dan John Zuur Platten. 2007. The Ultimate Guide to Video Game Writing and Design. New York: Lone Eagle Publishing Company.

Haryani, Dwi Astuti. 1992. Wisata ke Tana Toraja. Jakarta: Cipta Indah Aksara.

Kalb, Claudia. 1992. Visit Tana Toraja. Jakarta: Gramedia.

Rohan, Hasdianah H. 2016. Mengapa Terjadi Skizofrenia, Pencegahan dan Pengenalan Terapi Gen. Yogyakarta: Deepublish.

Schell, Jesse. 2008. The Art of Game Design : A Book of Lenses. USA: Elsevier Inc. Tangdilintin, L.T. 1985. Arsitektur dan Ragam Hias Toraja. Ujung Pandang:

Yayasan Lepongan Bulan Tana Toraja.

Jurnal :

Hung, SF. 2016. Schizophrenia. Hongkong: Hospital Authority.

Nooy-Palm, Hetty. 1979. The Sa’dan Toraja. Den Haag: Het Kooninklijk Instituut.

Laman Pustaka :

https://play.google.com/store/apps/details?id=com.yym.theletter. Diakses pada

Rabu, 6 Desember 2017, pukul 13.23 WIB.

https://java.mob.org/game/diamond_rush.html. Diakses pada Rabu, 6 Desember

, pukul 13.29 WIB.

http://www.gongstudios.com/mobile-games.html. Diakses pada Rabu, 6 Desember

, pukul 14.15 WIB.

https://g2hcombro.wordpress.com/sejarah-perkembangan-game/. Diakses pada

Minggu, 9 Desember 2018, pukul 10.01 WIB.


menurut-para.html. Diakses pada Minggu, 9 Desember 2018, pukul 10.14 WIB.


ahli.html. Diakses pada Minggu, 9 Desember 2018, pukul 11.30 WIB.

https://en.wikipedia.org/wiki/Video_game . Diakses pada Minggu, 9 Desember 2018, pukul 11.35 WIB

DOI: https://doi.org/10.24821/jags.v5i1.2798

Article Metrics

Abstract view : 123 times
PDF - 83 times


  • There are currently no refbacks.

Copyright (c) 2019 Journal of Animation & Games Studies

Creative Commons License
This work is licensed under a Creative Commons Attribution 4.0 International License.

Journal of Animation and Games Studies (JAGS) - ISSN 2460-5662 (print) || 2502-499X (online)

Visitor Number  : View JAGS Stats