“Jungle Quest” Edukasi Pengetahuan Umum Lima Binatang Langka Indonesia Dalam Permainan Kartu

Hizkia Kurniawijaya Hanz, Samuel Gandang Gunanto, Pandan Pareanom Purwacandra

Abstract


In this era of digital games, card games are quite difficult to find markets, because they have issue, and the production costs are not small. Compared to digital games that only need to be downloaded from the store application and can be played anywhere without spending a lot of money even free.

According to the boardgame community data on the boardgame.id website, the number of enthusiastic boardgame players in Indonesia in 2017 is increasing because more and more indie developers are starting to create board games with interesting and creative ideas, which can attract board game enthusiasts to try and play

Based on these data, the author plans a card game that can be played by certain people with the education theme of Indonesian rare animal information. Searching for Forests, among others, provides information about the general knowledge of five rare Indonesian animals, while training players’ dexterity.

Keywords: Cardgame, Game, Jungle Quest

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References


Buku Elektronik :

Dublin Gazette (1750). The Dublin Gazette (Number 26). Dublin: Richard James and John Butler, 1750.

Dummett, Michael; Abu-Deeb, Kamal (1973), “Some remarks on Mamluk playing cards”, Journal of the Warburg and Courtauld Institutes, 63: 106–128

Lo, Andrew (2000), “The Game of Leaves: An Inquiry into the origin of Chinese playing cards”, Bulletin of the School of Oriental and African Studies, University of London, 63: 389–406

Parlett, David (1990), The Oxford guide to card games: a historical survey, Oxford

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Temple, Robert K.G. (2007). The Genius of China: 3,000 Years of Science, Discovery, and Invention (3rd edition). London: André Deutsch, pp. 130–131

Laman:

https://www.britannica.com/topic/card-game, diakses pada tanggal 4 Desember 2018

pukul 11.24 WIB.

http://jducoeur.org/game-hist/game-rules.html, diakses pada tanggal 4 Desember 2018 pukul 11.30 WIB.

https://www.i-p-c-s.org/history.html, diakses pada tanggal 4 Desember 2018 pukul

24 WIB.

http://www.parlettgames.uk/histocs/ diakses pada tanggal 4 Desember 2018 pukul 12.15

WIB.




DOI: https://doi.org/10.24821/jags.v5i1.2801

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