Perancangan Animasi 2D “Robek” Sebagai Media Edukasi Tentang Bakat dan Minat Anak

Riky Taufik Afif, Muhammad Ihsan Nuruddin, Rully Sumarlin

Abstract


An important aspect of every person's life is talent and interest. They not only determine what makes a person unique, but also play an important role in personal development, success, and happiness. If someone lives life according to their interests and talents, they tend to be happier and more fulfilled, and this can help them live a better life overall. If someone has strong talents and interests, then that person can choose the educational program or major that best suits their interests. When we can choose or determine a field that suits our talents and interests, our chances of success in that field are very high. Therefore, this research will discuss the importance of talent and interest in children. In this research the author used qualitative methods. Seeing the many phenomena of majors at college level, it turns out that students are confused about their choices, many of them follow their friends' choices or even their parents' choices. This 2D animation "Robek" shows the story of a child named Ojan whose drawing talent was initially not supported by his parents, but his parents were wrong because their child's talent was useful for many people. This "Robek" animation was made using the frame by frame technique where the animation is made by draw one by one in each frame and then put them together so that a movement occurs which is called animation


Keywords


Animasi, Bakat, Edukasi, Minat

References


Hermanudin, D. C., & Ramadhani, N. (2020). Perancangan Desain Karakter untuk Serial Animasi 2D “Puyu to The Rescue” dengan Mengapatasi Biota Laut. Jurnal Sains Dan Seni ITS, 8(2). https://doi.org/10.12962/j23373520.v8i2.47758

Hofstede. (1991). Cultures And Organizations, Intercultural Cooperation, and It’s Important for Survival. London: Harper Collins Business

Johnston, Ollie, dan FrankThomas. (1995) The Illusions of Life Disney Animation. Italy: Disney Productions.

Nurdiana, N. S. S. (2021). Pengembangan Minat dan Bakat Peserta Didik Melalui Kegiatan Ekstrakurikuler. Jurnal Bimbingan Konseling Islam, 2(2).

Patria, A. Y., & Pramono, A. (2022). Perancangan Opening, Closing, dan Bumper Animasi sebagai Media Pengenalan Animasi Petualangan Marta. JoLLA: Journal of Language, Literature, and Arts, 2(1). https://doi.org/10.17977/um064v2i12022p29-48

Permila, Mike. "Peranan Kegiatan Bercakap-cakap Terhadap Perkembangan Kemampuan Berbahasa Anak Di Taman Kanak-kanak Angkasa Lanud Padang." Pesona Pendidikan Anak Usia Dini, vol. 1, no. 05, 2012.

Ruyattman, M. (2013). Perancangan Buku Panduan Membuat Desain Karakter Fiksi Dua Dimensi secara Digital Pendahuluan. DKV Adiwarna, 1(2).

Silahuddin. (2017). Peranan Keluarga, Sekolah dan Masyarakat dalam Pendidikan Islam: Pengembangan Bakat Minat Anak. Jurnal MUDARRISUNA: Media Kajian Pendidikan Agama Islam, 7(1).

Sugiyono, 2018. Metodologi Penelitian Kualitatif. Bandung: Alfabeta

Sunarto.H & Hartono. A. (2002). Perkembangan Peserta Didik. Jakarta: PT Rineka Cipta

Tambun, G. J. P., Adhitya, W., Hamdi, I. N., & Zega, S. A. (2022). Penerapan Prinsip-Prinsip Animasi Pada Film Pendek Animasi “Nohoax.” JOURNAL OF APPLIED MULTIMEDIA AND NETWORKING, 6(1). https://doi.org/10.30871/jamn.v6i1.4179

Zulfikar. F. (2021, November 26) 87 Persen Mahasiswa RI Merasa Salah Jurusan, Apa Sebabnya? [Halaman Web] Diakses dari https://www.detik.com/edu/detikpedia/d-5828770/87-persen-mahasiswa-ri-merasa-salah-jurusan-apa-sebabnya




DOI: https://doi.org/10.24821/jags.v11i1.11088

Refbacks

  • There are currently no refbacks.




Copyright (c) 2025 Riky Taufik Afif, Muhammad Ihsan Nuruddin, Rully Sumarlin

Creative Commons License
This work is licensed under a Creative Commons Attribution 4.0 International License.

Journal of Animation and Games Studies (JAGS) - ISSN 2460-5662 (print) || 2502-499X (online)

Visitor Number  : View JAGS Stats